Interesting. Instead of just using shades or green and blue, would you consider displaying numerical values too? I was confused about how close the tiles were to flipping to my color.
37-13! Thinking about it a bit, I realize the main uncertainty is which parts are "in danger" - which will switch color or "hardness" next turn with no influence?
29 (me on gree) - 21 (hard AI). Took me many tries! I think I'm starting to understand though. Might be fun to have a "replay" system like on hateris - https://qntm.org/files/hatetris/hatetris.html
The rules are simple but it takes awhile to master. What is your best score against the Hard AI? I got 27 (me on green) – 23 (AI).
Would you want to see some sort of match-making to play against others online?
See demo gameplay or view the source code at https://github.com/jawslouis/Influence-Game