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Unless I missed something, when were they doing that with PS3?

The only effort to do any GL like stuff was on the PS2, with GL ES 1.0 + Cg, an effort that was dropped when almost no dev cared to use it.

Other than that there was the PSGL library for PS2 Linux.

Anyway, I did a bit more research and Chrome was actually only used for development purposes, they created their own WebGL engine on top of PhyreEngine for the console OS.

https://www.youtube.com/watch?v=sIhtcUvi0BQ&t=3325s




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