Unless I missed something, when were they doing that with PS3?
The only effort to do any GL like stuff was on the PS2, with GL ES 1.0 + Cg, an effort that was dropped when almost no dev cared to use it.
Other than that there was the PSGL library for PS2 Linux.
Anyway, I did a bit more research and Chrome was actually only used for development purposes, they created their own WebGL engine on top of PhyreEngine for the console OS.
The only effort to do any GL like stuff was on the PS2, with GL ES 1.0 + Cg, an effort that was dropped when almost no dev cared to use it.
Other than that there was the PSGL library for PS2 Linux.
Anyway, I did a bit more research and Chrome was actually only used for development purposes, they created their own WebGL engine on top of PhyreEngine for the console OS.
https://www.youtube.com/watch?v=sIhtcUvi0BQ&t=3325s