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I mostly write CRUD apps.

That's where the volume is. There's a big demand for programmers to do web stuff. That demand may or may not continue. It's so stylized that it should have been automated by now. Have an exit strategy.

There are many things in computing that are hard and more interesting, but they tend to be low-volume. From self-driving cars to industrial control, there are many areas of specialization. But not many people do those things. You can get stuck in a niche where there are no jobs near you.

If you're stuck doing web apps, at least learn to do them in Go. The performance is pretty good and there are fewer layers.

Someone recommended Rust. I write a lot of Rust, but for non-web stuff. It's useful for things where you'd otherwise have to suffer through debugging C++. Don't write web apps in Rust; it's the wrong tool for the job.

A user-level understanding of machine learning is useful. At least learn how to start up TensorFlow.

How compilers work, and especially how they optimize, is fascinating, but there's not much demand for people to do that. Distributed database internals are similar. As is networking. These areas are very important, but most of the big problems have been solved and they don't need many people.

Operating systems are also interesting, but things seem to have settled down to either Linux or Windows and mods to them.

The blockchain/distributed finance/cryptocurrency world has a sizable following, but it's mostly the make-money-fast crowd, some of whom are crooks and some of whom are suckers. Be cautious.




> That's where the volume is. There's a big demand for programmers to do web stuff. That demand may or may not continue. It's so stylized that it should have been automated by now. Have an exit strategy.

This is highly variable. The more rote aspects of web development are indeed automatable: the parts that feel like repeating boilerplate because that's what they are. Creating duplicative controller actions, state updates, etc.

But then there are the parts that would be extremely difficult to automate. Creating rich, unique UI elements with lots of custom logic. Anticipating the user's needs before they realize they even have them. These take a lot of skill and experience, and are truly fun to work on – assuming they're your jam. Lucky for me, they are.


> it should have been automated by now.

I thought that's what coding bootcamps were for?




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