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Besides looking at megapixels, any other resources to get started on app development for Linux phones?



Basically as was said below, just write applications for desktop. Some caveats I've found though, is to minimize the horizontal of your app (to even just a couple hundred pixels wide), and verify that treating your mouse as touch input works (such as scrolling) and testing like that.

When pretending your app is running on a pinephone works properly-ish, I'd call it good. Any functional client or service is a boon to mobile Linux; and even if it's imperfect, so is everything else for now :)


Don't write Linux phone apps, just write Linux apps and publish the source.




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