Hacker News new | past | comments | ask | show | jobs | submit login

Oh man, Amid Evil is pretty crazy in that regard. All the game elements are sprites with depth mapping, so they react somewhat realistically to level illumination.

Prodeus does something similar as well. In fact, you can switch between 2D sprites and 3D models on the fly.




Amid Evil looks like an alternative universe where 3dfx was still on top https://www.youtube.com/watch?v=JBlTTW3RRtw

Prodeus is more like an Amiga64 https://www.youtube.com/watch?v=AUN7t2RyMSs

This is really cool from a cultural evolution perspective to see fads and nostalgia fold back on itself.

Are voxels the one piece jump suit of video games?




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: