>JACK applications are supported through a re-implementation of the JACK client libraries and the pw-jack tool if both native and PipeWire JACK libraries are installed in parallel
>unlike JACK, PipeWire uses timer-based audio scheduling. A dynamically reconfigurable timer is used for scheduling wake-ups to fill the audio buffer instead of depending on a constant rate of sound card interrupts. Beside the power-saving benefits, this allows the audio daemon to provide dynamic latency: higher for power-saving and consumer-grade audio like music playback; low for latency-sensitive workloads like professional audio.
That's pretty interesting. It sounds like it's backwards compatible with jack programs but uses timer based scheduling similar to pulseaudio. Can you actually get the same low levels of latency needed for audio production without realtime scheduling?
JACK's used over pulse for professional audio typically because of its realtime scheduling. How does pipewire provide low enough latency for recording or other audio production using timer based scheduling?
Does anyone have any experience using pipewire for music recording or production?
It would be nice to have one sound server, instead of three layered on top of eachother precariously, if it works well for music production.
>unlike JACK, PipeWire uses timer-based audio scheduling. A dynamically reconfigurable timer is used for scheduling wake-ups to fill the audio buffer instead of depending on a constant rate of sound card interrupts. Beside the power-saving benefits, this allows the audio daemon to provide dynamic latency: higher for power-saving and consumer-grade audio like music playback; low for latency-sensitive workloads like professional audio.
That's pretty interesting. It sounds like it's backwards compatible with jack programs but uses timer based scheduling similar to pulseaudio. Can you actually get the same low levels of latency needed for audio production without realtime scheduling?
JACK's used over pulse for professional audio typically because of its realtime scheduling. How does pipewire provide low enough latency for recording or other audio production using timer based scheduling?
Does anyone have any experience using pipewire for music recording or production?
It would be nice to have one sound server, instead of three layered on top of eachother precariously, if it works well for music production.