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> New Requirements: Windows XP, Windows Vista, and anything below macOS 10.12 are no longer supported.

Anyone tried compiling it on any of these systems yet, will it still compile?



The problem is Spidermonkey for windows, as their build is pretty opaque, and they started calling some Windows APIs breaking compatibility. You get a nasty error if you try to run something there about a missing Kernel32 function

For macOS, you can actually build for > 10.12 BUT the build will only be compatible with this. See https://code.wildfiregames.com/D2827 for more info about why the SDL2 broke stuff.


Thanks for the detailed response!


I guess that'd be pretty challenging now with all the new requirements noted in the "Under the hood" section of the release notes.




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