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>The problem is the choice is taken away from you though

All Apple has to do is compromise on the 30% number. They've taken it to the extreme and demanded 30% of everything, 30% of subscriptions, 30% of every dollar.

It's outrageous and developers who are perfectly capable of either self-hosting or finding a solution for cheaper than 30% OF ALL REVENUE deserve to keep the 25% of that revenue that is pure profit to Apple.

Apple created this situation for themselves and they will have to give up sooner or later.

Steam makes plenty of concessions for the 30% number and now allows basically pass-through games so that a much more wide variety of titles can appear there even if they aren't paying a full tax to the storefront for appearing.

I mean, could you imagine a world where Wal-Mart was the only store your Toyota car was allowed to drive to, and Wal-Mart charged their suppliers 30% of all revenue to appear on the shelves?

What is happening with the App Store monopoly is truly outrageous, it's an unimaginable amount. 30% is why Apple is going to lose here. If they were willing to be reasonable, it wouldn't get to this point.




how is the app store any different them the play/ps4/xbox store which also take 30% cut?




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