Interesting demo, but I feel a bit duped since it's not a pure JS implementation. I expected something written to work with NodeJS, but instead I found a browser-based JS library that talks to an instance of Flash on the page.
Still, kudos to the author for coming up with this experiment.
That's kind of this guy's shtick - he's the mind behind the esteemed soundManager2 library (http://www.schillmania.com/projects/soundmanager2/) that makes managing audio in the browser easier with js+flash.
That's in there also, yep. The prototype is aiming to recreate most of the usual tricks. It gets a bit hackish. Release TBD, hopefully soon. A teaser: http://www.youtube.com/watch?v=6NiMMSyk9GU
I haven't touched this stuff since last October (boo), but I put it on Github in the hopes someone might find it useful (yay!) Currently distracted with other personal projects, but hope to revisit this at some point.
The next step would be to move to websockets on the client (and also node, yes), and eliminate the Flash dependency altogether.
I personally prefer to work in HTML/CSS/JS entirely, but there are some things that Flash does nicely - and it can talk to JS (and can be fast), so it makes for a way to extend functionality in some cases.
Still, kudos to the author for coming up with this experiment.