For PSX, I used Ezoray which was flashed over a gameshark. and had a chipped PSX. https://en.wikipedia.org/wiki/GameShark#PlayStation_GameShar...
Manuals where PDF that was shared in private circles. Both consoles were MIPS, so built with gnu cross compilers. All we really had was the gcc compilers & libraries. All other tools were custom built.
For PSX, I used Ezoray which was flashed over a gameshark. and had a chipped PSX. https://en.wikipedia.org/wiki/GameShark#PlayStation_GameShar...
Manuals where PDF that was shared in private circles. Both consoles were MIPS, so built with gnu cross compilers. All we really had was the gcc compilers & libraries. All other tools were custom built.