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I hear what you are saying, but there is a big leap between TN and "JSON/YAML/XML/s-exprs". One is isomorphic to 2 and 3 dimensional structures, and the rest are not, connecting the software world to the physical world. This will turn out to be very important and groundbreaking.



> One is isomorphic to 2 and 3 dimensional structures, and the rest are not

So you're saying your notation can encode graphs that can't be represented as, e.g., JSON? The existence of such a graph would be the real (math-breaking) discovery here, no? I.e., you really should be able to give an example before offering such statements...

> connecting the software world to the physical world

I'm really not following you here.


The fundamental shape of all our current computer languages is one dimensional. You can take any current program/file, "encode it" to lego blocks, and it would be a one-dimensional string. This probably arises because our foundational layer is one dimensional binary.

Tree Notation/2D/3D languages are like a higher dimensional binary. Where you can traverse the program in multiple dimensions. Where physical layout matters.

Now all our current languages can be represented in this way. And that's what most of my stuff focuses on now.

But there are things that you can do with these languages and this style of 2D/3D architecture that you just cannot do with our current 1D register technology. (I mean maybe you could do them, but it would take billions of years to compute).

Wait, am I claiming that 2D/3D computers would be as big a development as Quantum computing?

No, much fucking bigger. Quantum computing is a fucking joke compared to this.

(pardon my french, I just find the occasional f-bomb as a good way to communicate my excitement about the OOM I am seeing)


not really sure what you mean by 2D/3D. if you mean "whitespace sensitive" (≈ effectively laid out in 2D), what about YAML? pretty sure you could just add dashes and get valid YAML representing the same tree:

  - A
  - B
    - C
      - A
to put it bluntly, i'm really not seeing what's so groundbreaking about using indentation to represent nesting – it's a nice concise syntax, but it's just that. if there's cool things you can do using that syntax (AIUI, Tree Languages and tools built around them, which reminds me of racket-lang and their whole "language-oriented programming" idea), that might be interesting; but failing that, people will dismiss your claims of being revolutionary as crankery, which will hurt your project's image.


> not really sure what you mean by 2D/3D.

Turn off the computer and "write" a program by assembling legos. One token is one lego block. So an open quotation mark—"—is one lego block. If you can align all the lego blocks in a single line, and the meaning of the program does not change, you have a 1-D programming language. This is the case for all the languages you mentioned—"JSON/YAML/XML/s-exprs".

This is not the case for Tree Notation/2-D and 3-D languages. Changing the 2-D positioning of the tokens changes the meaning.

Now you might say that this is not the case because you could just have a lego block that equals "\n", and so the parsing would be the same. But the mistake their is to miss the general idea of 2-D languages. While Tree Notation first parses a program linearly from start to end, that's just because it's a limitation based on how our current computers are designed to work, and having multiple read/execute heads starting and moving in different directions across a memory cube is not technology we currently have.

I gave a talk on this putting it another way a few years ago: "https://www.youtube.com/watch?v=ldVtDlbOUMA".

To put it another way: you don't need syntax characters, all you need is space.

> but failing that, people will dismiss your claims of being revolutionary as crankery, which will hurt your project's image.

I figured it would take ~10 years of hard work and dedication to chisel out the core of this idea and make it "just work" for people. I'm about 4 years in, so the bulk of the work and resources to put in are still ahead. I do not want to put so much effort and resources into a novel idea that wouldn't have much of an impact if it turns out to be correct. I give this idea a low probability of being groundbreaking (<10%), but if it is it will fundamentally change our languages and probably make a significant impact across society in many unpredictable ways (probably many orders small than binary notation, but many magnitudes bigger than most things). So I'm happy to sacrifice my "image" for this idea. I want people to be critical, especially now, still in the early days, to figure out the flaws here. I'm still not seeing one. From all the data I've seen so far, these types of languages will be a 10x+ leap in technology. It's a really big idea.




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