I've completed all but the very last level (input/output, it just seemed too disconnected from the rest and more tedious than informative, so I gave up) and managed optimal solutions for all of the basic logic gates (but not for some of the more complex later components -- would have loved to try, but the canvas gets unwieldy fast as it has too little vertical space, plus its too much effort to break down components into their nand gates for optimisation).
With that said (so you know that I'm not "butthurt" nor do I need to give it another try): I completely agree with all of the feedback Sniffnoy gave and I don't know why you're getting butthurt over someone having feedback like that. Why would you insult someone just because they had comments on it? Are you having a bad day?
It is a great game, nonetheless, though, otherwise I wouldn't have played it as far as I did. I think with some small tweaks and fixes, it could be greater still, however.
I think Sniffoy made some valid points but I don't think they support his premise that "Building circuits is neat, but [...] this has some problems as a game". Sure there are things that could be improved but I don't think they take away from the game. I mean you said you did all of the levels with optimizations and enjoyed it. You didn't let the subpar language stop you from enjoying it. But Sniffoy did. And I guess that rubbed me wrong - he's blaming the game because he got hung up on a couple words.
With that said (so you know that I'm not "butthurt" nor do I need to give it another try): I completely agree with all of the feedback Sniffnoy gave and I don't know why you're getting butthurt over someone having feedback like that. Why would you insult someone just because they had comments on it? Are you having a bad day?
It is a great game, nonetheless, though, otherwise I wouldn't have played it as far as I did. I think with some small tweaks and fixes, it could be greater still, however.