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> It depicted recommendation algorithms as three evil scheming clones

I thought it was a good non-technical presentation of what the recommendations / notifications work like. These were basically the pillars of engagement, ad revenue and... can't remember the third. We know it's a metaphor - what would you show otherwise - the code for rearranging timeline and best ad selection?

> showing a family with the worst case of social media addiction the writers could imagine

It's Requiem for the dream, the tech edition. Sure it's an extreme, but also it's not an unrealistic extreme. They picked elements we see - replacing in-person interacting with gamified social networks, rise/normalisation of extremist communities, literal addiction to continuing use.

> preteens can't last half an hour before smashing open locked boxes to get a hit

My first lockpick exercise was the keyboard lock on a PC to work around parent's time control, so... sure.



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