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Successful open source projects tend to be very iterative. First version kinda sucks, second version still sucks but there's been some important changes, third version sucks a little less; some number of iterations later, hopefully, the project starts to become competitive with commercial offerings.

Give it time. The scrolling and the keyboard will get fixed.

...One thing I thought was especially strange about the keyboard was the arrow keys (from the "More OpenMoko Train Wrecking" video, showing off the Qtopia interface). If you can interact directly with the screen, then I can't think of any reason to have arrow keys on the keyboard.




That's a property of all projects, really. Even most commercial products are awful in early releases. Apple's genius is with managing to hide most of these early disasters from their customers.




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