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> Actually, Sony support wrote me it's noisy because it's powerful.

That is correct - all that power has to be dissipated somehow.

When it comes to cooling considerations, the limitations are: fast, quiet, compact - pick two.




>When it comes to cooling considerations, the limitations are: fast, quiet, compact - pick two.

Xbox Series X may have beaten this dilemma. The recent talk about it running "hot" misses the point; the heat has to go somewhere. A MacBook running hot (and boy, does it) matters to the person whose lap it is on, but not so much for a console sitting at the other end of the room, as long as you leave enough room for air flow.

The fact that the Xbox Series X previews universally report that the console runs quietly is promising. (Yes, they all tested with X1/360/original Xbox games, as opposed to Xbox Series native games. But they are all getting upscaling and HDR added, so the console still has to do work.) This may change in seven years when the new GTA8 pushes it to the limit just before the next Xbox comes out.


No one can't "beat" the dilemma. We can do is designing well and deciding a good compromise point.

> but not so much for a console sitting at the other end of the room, as long as you leave enough room for air flow.

Manufacturer won't expect all gamers put the console on large living room. Possibly the console is put on asian small one room.

To extend your thought, cloud gaming would be the answer. Heat, noise, and size is on datacenter.


>To extend your thought, cloud gaming would be the answer. Heat, noise, and size is on datacenter.

Microsoft is going all in on Game Pass as the future. I'd be surprised if the company doesn't do some combination of the following:

* Xcloud client for Xbox One (maybe even 360) * Xcloud client for PC/Mac * Official Xcloud client for Android TV/Amazon Fire * Ultra-cheap Xcloud-only Xbox Series GP




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