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For playing games, wifi shouldn't be a problem, you don't need that much bandwidth for just the comms between players.

For downloading games though, heck. 25GB is like a minimum now, and some go north of 100GB.




In 2020 bandwidth is never a problem. Intermittent or noisy connections definitely are, though.

If you live somewhere with a crowded Wi-Fi spectrum you'll have connectivity issues daily.


>In 2020 bandwidth is never a problem

...unless you live in a rural area. I’d hate to download a 50GB day 1 patch on 5mb/s DSL


You'll probably have way better experience playing games on a rural 5Mbit DSL than on a 300Mbit Fiber connected via crowded city wifi.

Games don't need bandwidth when playing multiplayer, they need stable jitter and no packet loss.


I think OP meant internal network bandwidth. Ethernet isn't going to help you if you have a 5mb/s DSL line.


> In 2020 bandwidth is never a problem.

Unless you live in a rural area.

Or literally anywhere in Australia.

> If you live somewhere with a crowded Wi-Fi spectrum you'll have connectivity issues daily.

Like everyone who lives in a city does.


WiFi tends to be a problem for games that require very low latency like fighting games

https://youtu.be/yanKfSc1_Sc


I was going to mention that actually! Most of my FG days were with ethernet :)


It's latency that tends to be the problem with wireless connections, not bandwidth.


for playing any competitive game, wifi is a huge problem


Well, clearly false for competitive but turn-based games.

Maybe so for competitive, realtime games; certainly wired will generally be lower latency, all other things being equal.




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