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What's stopping Grooveshark from creating an HTML5 webapp compatible with both iOS and android? Is the technology not ready?



HTML5 is part of the way there but many browsers still crap out over trivial stuff. For example, for a long time (still might be true), Chrome would go nuts if someone tried to play an audio link that produced a 404 error.

So, this isn't a comprehensive answer, but hopefully shines some light on where HTML5 actually is with regard to providing an experience similar to a native app.




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