Using that DJGPP toolchain, I've have developed some DOS games in the last couple of years (one of those, using C++14 and EASTL, no less!).
Did you develop those games ON the DOS machine as well or just cross compile? I would love to see your games.
Does that gcc-ia16 works on 386SX (non 64bit CPU)?
"""These FreeDOS packages do not contain support for C++ or link-time optimization (LTO)."""
So there is working C++14 compiler able to run under DOS or not?
Using that DJGPP toolchain, I've have developed some DOS games in the last couple of years (one of those, using C++14 and EASTL, no less!).