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You jest, but SQLite run in-memory is a pretty fast database. I'm currently using it for ECS implementation in a little game I'm writing on the side (albeit in Common Lisp, and not yet very performance-heavy).

The reason I went this way is because when writing my third ECS with various access pattern optimizations, I realized I'm hand-implementing database indices - so I may as well plug SQLite for now, nail the interface, and refactor it into Array-of-Struct implementation with handles later.




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