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100% in the same boat, finally coming back to a bit of personal game dev. Just do a little every day (or a few times a week). Try sketching a couple things. Play D&D or any other more creative game to learn design. You're wayyyy more likely to make a good game if you set out to make 10, then waiting forever to make the one "good" one. Just keep trying and practicing.


Thanks, that's good advice. I do oftentimes get arrogant and overestimate my ability, when I get the game dev itch. As with anything, there are some things you can only learn from experience. I think I have a pretty good amount of experience in the "playing games" department, but I sometimes erroneously assume that it will directly translate into my ability to make a good game. I can't count the number of times I've spent like a week straight working on a game project I'm passionate about, only to be met with the sobering realization that I've set my sights too high. You're absolutely right that I'll be more likely to make a good game if I set out to make ten of them. I need to get better at planning projects I'll actually be able to finish.




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