This sentence from the article offers a clue. Of course Apple are not the only bad actors here. But basically, it's company politics.
> So at some point, the engine stopped working on macOS. Mostly because Apple doesn’t want people to use OpenGL, so they’re starving their drivers from development
> So at some point, the engine stopped working on macOS. Mostly because Apple doesn’t want people to use OpenGL, so they’re starving their drivers from development