Arcade games were so superior to their home conversions
As a general rule, this is correct, but Rygar is a glaring exception. The arcade game was a typical mindless scroller. The home version was an epic action/RPG.
Arcade Rygar was more than just a mindless scroller. It may have seemed mindless or repetitive especially against the RPG, but all 25+ levels had unique artwork and layout, and the graphics and color were brilliant around that time as if the arcade industry made the leap between 8 to 16-bit.
Rygar had a rough learning curve but it was possible to get good enough to finish the whole game on a quarter or two.
You can imagine the disappointment when we got NES Rygar. Ported graphics and characters aside, it was one of those games that was damn near impossible without the Official Nintendo Player’s Guide or the mapping tenacity of a fanatic. Of course we played through it, but grudgingly.
As a general rule, this is correct, but Rygar is a glaring exception. The arcade game was a typical mindless scroller. The home version was an epic action/RPG.