The Godot editor has a pretty good IDE. It's not VScode/Atom levels of functionality but it's improving steadily.
Looking at the github issues they seem to have made a lot of progress with non-English inputs. Again, not perfect but improving.
Godot 4 is adding multi window support. I would hesitate to judge it until it stabilizes but there's some hope there. It looks good from what we have seen so far.
The rate this engine is improving is incredible, i'm finding a lot of reasons to be optimistic.
The parent poster is referring to accessibility of the applications produced with Godot, not the accessibility of the IDE. Edit: it's not .NET it's C++.
Looking at the github issues they seem to have made a lot of progress with non-English inputs. Again, not perfect but improving.
Godot 4 is adding multi window support. I would hesitate to judge it until it stabilizes but there's some hope there. It looks good from what we have seen so far.
The rate this engine is improving is incredible, i'm finding a lot of reasons to be optimistic.