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If compilers could do this even with hours of time to spend, that would be absolutely revolutionary. I program in a high level language (C#) and my whole day is usually moving things to the stack instead of the heap, devirtualizing calls, making SoA/AoS changes etc. I doubt we'll ever be in a position where compilers can make these decisions well enough. Much less jit compilers and dynamic runtimes that need to do it with time constraints.



What are you building that requires that?


A large desktop app (CAD). But the same thing has popped up in other projects: games, audio plugins, statistics, visualization... Basically anything that is CPU/Memory bound (which is most things except for basic web/database apps I find) needs careful thinking around performance.




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