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Many of those things already exist and are popular in virtual worlds and in social games. In software in general there's a lack of knowledge of what's already been tried.

This looks like a great start though.




Definitely agree! League of Legends and TF2/CS:GO stand out as games that have a huge community that builds a lot of analytics tools for in-game activity data. Most times, the community tools are way more feature rich and comprehensive than game dev tools. Definitely a lot to learn from games


I've seen some demos of VR based virtual worlds and it's really really cool. Downside is not being able to see facial expressions, and no one I ever have meetings with has a VR headset.


I already commented below, but that's pretty much what we are aiming at with https://laptopsinspace.de It's not VR (on purpose), but instead it has facial expressions and some gaming feel to it




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