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This is really cool!

I think I can spot a few places where you got inspired by Worms as well :)

- Scenario doodads like trees - Projectile distances when they fly off screen - Cross tombstones, like in the original Worms!

Is that right?

Edit: What do you think of remote multiplayer via shared Tmux sessions?




Yes you are absolutely right about Worms inspiration :)

There is minimally one another thing I would like to borrow from Worms and it's the water. I like the idea of tanks to be sunk when they are "out of terrain".

Good idea with this multiplayer. I didn't think about this way. Fell free to reach me on e-mail (see github profile).




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