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Great work, although I fail to see any mention regarding post OpenGL ES 2.0 support, given that G31 goes all the way up to ES 3.2, Vulkan and OpenCL 2.0.

https://developer.arm.com/ip-products/graphics-and-multimedi...

It seems that OpenGL ES 2.0s support is the end goal.



GL ES 3.0 support is already being worked on: https://www.collabora.com/news-and-blog/blog/2020/02/27/expe...


Thanks, the blog wasn't fully clear on that.




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