Something that I think goes somewhat in the opposite direction is the Piecepack[0], which tries to maximize the number of games you can play with the minimum components.
"Piecepack is to board games what a Standard Deck of Playing Cards is to card games"
Since it is a common denominator, it enforces some economy in games that are designed for it or adapted to it. I recall a Catan adaptation that had several simplifications in the spirit of the OP.
Loony Pyramids (aka icehouse pyramids) are another attempt at this sort of thing. They're just nestable, stackable pyramids in three shapes and several colors, but people have invented or adapted a hundred or so games for them.
"Piecepack is to board games what a Standard Deck of Playing Cards is to card games"
Since it is a common denominator, it enforces some economy in games that are designed for it or adapted to it. I recall a Catan adaptation that had several simplifications in the spirit of the OP.
[0] https://boardgamegeek.com/boardgame/2860/piecepack