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Sure, giving everybody direct editing access isn't a good idea. I'm just surprised that so many somewhat user-interaction features feel sub-standard. The maps or gmail gui are super polished, so obviously there are people who do that kind of thing, but others feel rushed, like they were given to an intern that really wanted to leave for the weekend.

E.g. the Knowledge Boxes on SERPs. When I was invited to add/edit to them for a notable client a few months back, it was barely documented, cumbersome, error and response messages were vague and it felt like a proof of concept.

I guess I'm just wondering: is that by design, has someone tested that and figured out "if people feel like they're using ebay's dysfunctional interface, they'll spend more money on ads", or is it just that somebody gets a task "hey, add a form to edit that, please" and they're like "well, they didn't ask me to make it pretty and I really need to leave soon"?




Oh yeah I'd bet crappy UIs are just laziness/sloppiness/prioritization rather than malice. The glamorous frontend work that gets lots of design attention is the stuff that has billions of users.

I saw some A/B testing for ad engagement that drove UI decision making, but it was always short-term and related to search -- like, "we updated the model today, and users click on the ad 1% more often in the treatment group".

FWIW I was pretty much at the bottom of the totem pole so if there was some nefarious plot to provide crappy UIs I wouldn't've been in the loop anyway.




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