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I'm working on a system that generates fantasy worlds. It's meant for RPG players, especially those that do solo tabletop play.

It's more simulationist than similar worldbuilding tools. I recently rewrote the climate generation to be closer to reality. You can read about that here:

https://blog.ironarachne.com/major-update-to-the-climate-sys...

The website is here: https://ironarachne.com

And the code for the underlying API (Go) is here:

https://github.com/ironarachne/world



Oh wow. I've been thinking about trying to get into a remote rogue trader campaign, this looks like an awesome tool for that system!


Very cool! What inspired you to do this?


It was no single thing. Probably the spark that ignited the flame, though, was this project in 2016:

https://github.com/mewo2/terrain




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