I'm working on a system that generates fantasy worlds. It's meant for RPG players, especially those that do solo tabletop play.
It's more simulationist than similar worldbuilding tools. I recently rewrote the climate generation to be closer to reality. You can read about that here:
It's more simulationist than similar worldbuilding tools. I recently rewrote the climate generation to be closer to reality. You can read about that here:
https://blog.ironarachne.com/major-update-to-the-climate-sys...
The website is here: https://ironarachne.com
And the code for the underlying API (Go) is here:
https://github.com/ironarachne/world