Would also be cool to be able to cut items out of the augmented reality, though that's a whole different ability. Removing them from actual reality may indeed be difficult in some cases.
Does anyone know a good way to link to Twitter videos directly? They deliberately obfuscate this option and their "Copy video address" is deliberately broken.
This is really cool, but it also feels to me like doing this implies a level of technology that skipped an important step. Why aren't there cheap 3D scanners that can just make a point cloud with multiple cameras and spit out a blender model? That would be so incredibly useful for game devs.
There are tons of 3d scanners, including ones that can live on your phone (I think Autodesk made one), up to professional grade ones with a turntable and cameras. They spit out an STL that can be imported into Blender and used for whatever purpose you like.
I think practically this sort of thing is not that useful -- it's easier to iterate on 3d models in a 3d editor (especially since for animation purposes you need to have a parameterized model) rather than trying to get something from a real object.
Most components are already here: you can have a rough 3D scan of a real-world object using your smartphone. The conversion to 3D-printable format can be automated, although the final result could be funny, and I don't think coloring can be implemented easily.
Making real objects would be super cool but I was originally thinking just automatically grabbing stuff off of images and putting them in ar which I imagine is much easier