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This looks really really neat!

Just want to ask, because I love talking about render performance: have you tried doing this using offfscreen canvas? That should allow you to move a lot of things to a worker, so you avoid blocking the rendering with js? It probably won’t speed up the total time to finished render, but I assume it will lock the page for a shorter period of time?




If the rendering is this controlled (and sparse), blocking the thread with it isn't really a concern. And with this data size, serialization/deserialization between the main and worker thread would probably become nontrivial.




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