Can I ask, is any of this going to speed up SVG rendering as well? I noticed that it mentioned "GPU Accelerated 2D Canvas". I'm working on a web app that utilizes the Raphael JS library and SVG heavily, choosing that over Canvas. So, should I have chosen differently? Is Canvas going to get a lot faster vs SVG? Or will these speedups aid both?
I believe that speeding up SVG using the GPU is planned but that a few intensive operations on canvas are likely to get switched on first (image compositing, for example).