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More wrong stuff...

"It is best if the weapon detonates within a meter of the hull, but a contact detonation can have devastating effects against even the largest warships."

Torpedoes targeting ships definitely do not want to hit anywhere near the hull. They explode well beneath the target, tens of meters below. They don't try to directly damage the target. Their explosives create a large void of gas, a hole, under the ship. The ship then cracks in half as it 'falls' into the hole. Whether this technique is also used against submarines, with much stronger hulls, is likely classified.

https://www.youtube.com/watch?v=S6zQ0wBvh18




The Russian VA-111 Shkval torpedo explodes on impact, but then again, it's traveling underwater at 370km/h


Trivia: I'm pretty sure that shkval in Russian means heavy, stormy rain.


"squall"


shriek


But this would mean the ship also breaks when hit by two normal sea waves with the right spacing between them.


Yes. All large ships have a theoretical wave size that will snap them in half. The bigger the ship the larger this wave, mostly beyond possible.


True. The explanation given is wrong.

Proximity detonation breaks the ship from the force the gas bubble directs upwards.


There are going to be two effects. The first is a very large upward moment directly beneath the ship at the point of explosion, followed soon after by a downward moment when the explosion void is filled by the water and everything around it is pulled inwards to fill the vacuum.

The upward hit should actually be easier for a ship to resist because there is only air above the ship and it is “relatively” easy to lift the ship out of the water and into the air, but the downward pull means the ship is going to be pulled against the water and that will not move out of the way as easily or as quickly as the air. The second effect is what leads to the most damage.


The way I was taught this is that the strongest force and impulse (integral of a force over the time interval) is upwards after the explosion. The ship is already structurally destroyed at this point. Nothing works even if the ship does not immediately sink. When the ship falls donwards is when the keel breaks, hull breaks and water gets in. Any subsequent oscillation can cause more damage.


I know this is actually very important and interesting in the context of understanding how to build better ships/torpedoes, but I'm just imagining two seamen clinging to debris arguing on the exact mechanics by which the torpedo blew up their ship.


Clearly the solution is to have hinges in the middle of the keel.


That is a thing. Google "articulated tug barge".


Yeah, this explanation doesn't seem right. I suspect there is a strong component of direct damage to the hull involved.

It is pretty common for ships to have sections of it suspended in air in high seas.




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