C# is not that different from JavaScript but maybe I'm biased, if you still want an easier way than using C# then I would recommend Unity plugins that let you create games without coding such as Playmaker[0] and Bolt[1], after getting comfortable using those they will be more ready to use C#.
I also have deep knowledge of JS, from the time one had to make it work on Internet Explorer 6, and believe me C# is not that different, maybe if you want a smoother transition just learn a bit of TypeScript first, then C#. Which btw were both co-created by the same guy, Anders Hejlsberg.
[0] https://assetstore.unity.com/packages/tools/visual-scripting...
[1] https://assetstore.unity.com/packages/tools/visual-scripting...