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C# is not that different from JavaScript but maybe I'm biased, if you still want an easier way than using C# then I would recommend Unity plugins that let you create games without coding such as Playmaker[0] and Bolt[1], after getting comfortable using those they will be more ready to use C#.

[0] https://assetstore.unity.com/packages/tools/visual-scripting...

[1] https://assetstore.unity.com/packages/tools/visual-scripting...




I'm simply have deep knowledge of JS and it's easy to use for me, so I prefer tools that support it.

But thanks for the suggestions!


I also have deep knowledge of JS, from the time one had to make it work on Internet Explorer 6, and believe me C# is not that different, maybe if you want a smoother transition just learn a bit of TypeScript first, then C#. Which btw were both co-created by the same guy, Anders Hejlsberg.




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