We also have a build service for paid plans that allows for easy building of your games into deployable signed APKs.
If the subscription is a deal breaker, a lot of users do use our free edition which has a 50 event limit if you use it logged in to a Construct.net account (and a few other limits).
I was a bit put off by the subscription model, but that includes a backend service for multiplayer games? Nice.
What are the limits?