Is there any information about the Android browser in there? For example have they fixed the very slow non accelerated canvas and CSS3 translate?
This is one area where iOS is miles ahead of Android currently and I would very much like to see improvements. It would make cross platform HTML5 multimedia apps/games viable also on Android.
Android 3.0 offers a new hardware-accelerated OpenGL renderer that gives a performance boost to many common graphics operations for applications running in the Android framework. When the renderer is enabled, most operations in Canvas, Paint, Xfermode, ColorFilter, Shader, and Camera are accelerated. Developers can control how hardware-acceleration is applied at every level, from enabling it globally in an application to enabling it in specific Activities and Views inside the application.
The Android browser uses Skia (http://code.google.com/p/skia/) for graphics support, and it is possible that is accelerated in Android 3 - which would presumably mean HTML5 Canvas is too.
This is one area where iOS is miles ahead of Android currently and I would very much like to see improvements. It would make cross platform HTML5 multimedia apps/games viable also on Android.