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Agreed. I was noodling about with a basic boardgame project a few years back, on an ancient laptop with crappy Intel IGP, and was a bit startled to see an unoptimized full-board canvas render taking microseconds rather than milliseconds.



A world of software built on layers upon layers of abstractions had lead most people to forget just how fast computers can be if you let them. Mobile phones could do this https://www.youtube.com/watch?v=kqz5ehun-o0 ten years ago! Whenever I hear about laptops struggling to move simple 2D elements around it makes me a cranky old man.




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