Heck, even the most physically immersive VR game out right now (Boneworks) encourages sitting play-- so maybe the huge open area isn't that necessary.
However, my definition of "tiny" might not compare against your definition of "tiny" well.
Heck, even the most physically immersive VR game out right now (Boneworks) encourages sitting play-- so maybe the huge open area isn't that necessary.
However, my definition of "tiny" might not compare against your definition of "tiny" well.