1. Sharing economy remains strong, but investors (at least in uber/lyft possibly others) are disappointed as it isn't possible to maintain monopoly. Multi-sided markets expand into more sectors as platforms and apps become understood as infrastructure.
2. Companies providing engaging private small-group social media experiences (along the lines of signal, whatsapp groups) are really important to most people. This is also somewhat disappointing to investors as this kind of activity is difficult to monetize and local networks are easy to transport from app to app.
3. Major social network platforms become increasingly controlled spaces as the "open internet" becomes a sea of disinformation. Most people instead turn to regulated enclaves with barriers to entry and strict moderation.
4. AR / VR aren't adopted in widespread ways by consumers. VR is popular among gamers and AR has some use in specialized work environments such as military, factory, and warehouses.
5. The world succeeds at preventing some of the worst ecological consequences of climate change, and transitions to a sustainable green economy by way of economic contraction, increased efficiency, and limited carbon capture technologies (i.e. conversion to biomass) but fail to keep warming below a 2⁰C level. Mass migrations out of equatorial regions are a huge geopolitical problem and the source of much violence. Eco-fascism is a significant political ideology that limits the ability of developed nations to admit refugees.
6. (this is my stretch and my own vision) Online communities learn from the example of Wikipedia how to self-organize to create valuable goods. Many productive online communities will be relatively closed and occupy a similar niche to corporations or cooperatives and exist for the economic opportunities provided to their members.
1. Sharing economy remains strong, but investors (at least in uber/lyft possibly others) are disappointed as it isn't possible to maintain monopoly. Multi-sided markets expand into more sectors as platforms and apps become understood as infrastructure.
2. Companies providing engaging private small-group social media experiences (along the lines of signal, whatsapp groups) are really important to most people. This is also somewhat disappointing to investors as this kind of activity is difficult to monetize and local networks are easy to transport from app to app.
3. Major social network platforms become increasingly controlled spaces as the "open internet" becomes a sea of disinformation. Most people instead turn to regulated enclaves with barriers to entry and strict moderation.
4. AR / VR aren't adopted in widespread ways by consumers. VR is popular among gamers and AR has some use in specialized work environments such as military, factory, and warehouses.
5. The world succeeds at preventing some of the worst ecological consequences of climate change, and transitions to a sustainable green economy by way of economic contraction, increased efficiency, and limited carbon capture technologies (i.e. conversion to biomass) but fail to keep warming below a 2⁰C level. Mass migrations out of equatorial regions are a huge geopolitical problem and the source of much violence. Eco-fascism is a significant political ideology that limits the ability of developed nations to admit refugees.
6. (this is my stretch and my own vision) Online communities learn from the example of Wikipedia how to self-organize to create valuable goods. Many productive online communities will be relatively closed and occupy a similar niche to corporations or cooperatives and exist for the economic opportunities provided to their members.