Watch his Gophercon talks, around minutes 4-7 show what it’s capable of. Screenshots simply show native interfaces, so it isn’t some kind of skin that’s readily apparent from screenshots. The more interesting action happens in the code and his philosophy towards multi-platform UI.
That's a lazy excuse, sorry :) The talk is not even linked in the readme.
Display me what this awesome philosophy is capable of. I understand that this is somebody's side project, but come on, grab my attention, since we have a sea of GUI libraries out there. He must have built something amazing in it, just throw it there. It took me quite a while to find the slide deck link in the readme and I only kept looking because I couldn't believe that I can't see this thing in action.
As far as I know, the "native interface" in Windows is not immediate-mode. Also Linux barely has one, so that's very confusing too. How does that work out?
I too feel the project page really could use a couple of screenshots, since when talking about visual things, pictures do help.
Update: I watched the video, it looks really nice and smooth but seems to be the basic framework on which you can build a user interface, not an actual user interface. For instance he shows off basic drawing, and support for dynamic layout of user interface elements, but no ready-made widgets. Maybe I'm still not getting the full picture.
Yeah, but accompanied by code snippets they would make a lot of sense on a GUI library's landing page. Not to advertise the look of the widgets, but to advertise the ease or flexibility of the library.