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It took awhile to stop us g wrists, but now I imagine it as some immensely satisfying glaive work.

BoxVR is another game where imagining feedback is crucial, more so actually with their fitness focus. Their inaccurate calorie counter is completely motion base, so wider faster movements will drive that up as well. Honestly, BoxVR (custom with lots of fast songs) is now more important than BeatSaber to my daily workout, because I’m able to get a lot more effective motions in. On the other hand, I can’t play it with the toddler around (if he got in my way, he could really be hurt by the gestures I’m doing).




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