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mhh__
on Aug 20, 2019
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Kerbal Space Program 2
The thing that KSP got right was making orbital mechanics "intuitive" e.g. you just drag maneuver nodes and go by eye.
You
can
do the mathematics if you want (or look at a summary in the game) but it's not required.
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You can do the mathematics if you want (or look at a summary in the game) but it's not required.