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Very interesting. I've been doing a lot of programming work in 3D computational geometry lately, and spent a lot of time learning/relearning stuff about differential geometry, particularly when applied to discrete meshes. From its title this sounds like a great book to read for people doing computational geometry work.



This book is also full of good stuff for practical computational geometry: https://www.amazon.co.uk/Guide-Computational-Geometry-Proces...




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