To be fair I have played to the new one for less than an hour.
I could play it for free during the stadia demo. If I had played for more than one hour, I would have been able to keep the game. The tech itself is amazing, but after skipping 2 or 3 asscreeds games, I was very surprised to see health bars.
The series always had a bad tendency to pad its length by relying to the endowed progress effect with lots of copy paste content like "collect the 100 feathers".
The health bars and levels already made the first fights boring, not to mention that I don't think they have anything to do in a stealth action game. They just sound like another way to pad the game length.
If the platforming also got worse ? damn, I don't regret letting this franchise go.
It starts off pretty strong but it gets to the point where there will be a giant city and 1 or 2 missions in the entire city. It makes the scenery feel like set dressing rather than a place designed to be played with.
I could play it for free during the stadia demo. If I had played for more than one hour, I would have been able to keep the game. The tech itself is amazing, but after skipping 2 or 3 asscreeds games, I was very surprised to see health bars.
The series always had a bad tendency to pad its length by relying to the endowed progress effect with lots of copy paste content like "collect the 100 feathers".
The health bars and levels already made the first fights boring, not to mention that I don't think they have anything to do in a stealth action game. They just sound like another way to pad the game length.
If the platforming also got worse ? damn, I don't regret letting this franchise go.