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The diagram showing running processes within threads reminds me of MIPS pipeline, which I know the n64 CPU wasm I've seen this article before and I didn't notice the copyright Nintendo. Was this apart of the official Nintendo api provided to developers?



I'm not sure about officially, but if you're interested in this type of thing, you should certainly check out this 'N64 Bare Metal Mips Assembly Programming' project on GitHub:

https://github.com/PeterLemon/N64


Yeah, this is the official docs, covering their official RTOSbsnd rnv. Probably still technically not legal to look at, but old enough that the relevant parties don't care anymore.




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