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For context, these figures are roughly in line with what Java, C#, and other "fast" managed runtimes manage on the Benchmarks Game. [0] Since WASM's MVP is designed towards manual memory management(GC is proposed but not yet specified), there is a good likelihood of the results improving beyond these runtimes.

[0] https://benchmarksgame-team.pages.debian.net/benchmarksgame/...




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