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Hopping into the editor and throwing down a couple pixels makes sense, but once I get to the "extrude" part to make it 3D, I don't understand the controls. It's not intuitive at first play.

I would suggest having the demo editor load a familiar shape, perhaps a house or a boat, to allow me to modify the object which is already in 3D space. That might help me understand the controls better (unsure).




Hello there. Thank you for sharing the first experience. I will put example models in welcome screen. There are also a few very short tutorial videos on the help screen. https://spritestack.io/editor/help/#the-basics




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