Also have the Professional Edition and would update if only they took the macOS platform seriously.
Again with this update, like the previous few, there are zero improvements for macOS.
Really regret to ever have invested any time (and money as I bought several updates) into their FireMonkey platform. It looks bad on macOS for not using native controls and it looks bad on Windows because the fonts are blurry.
With macOS only being 64 bits around the corner and openGL being declared end of life, one would expect to see some movement or improvements. Nope.
Yes, they have it on their roadmap for 2 years now. Doesn't offer a lot of confidence in that it will actually show up on time. Right now you cannot release a 32 bits app anymore in the apple app store.
So I'd argue that they are very late already. Who is going to invest time into a product you cannot release, but that -pinky promise- will be delivered before you can not even run existing 32 bits apps anymore.
They have macOS64 on their roadmap. I agree though that they should keep up with the macOS support better than they do. Even if it is probably the smallest platform by marketshare they support.
Also have the Professional Edition and would update if only they took the macOS platform seriously. Again with this update, like the previous few, there are zero improvements for macOS.
Really regret to ever have invested any time (and money as I bought several updates) into their FireMonkey platform. It looks bad on macOS for not using native controls and it looks bad on Windows because the fonts are blurry.
With macOS only being 64 bits around the corner and openGL being declared end of life, one would expect to see some movement or improvements. Nope.