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Half of the pleasure of Sir You Are Being Hunted is that it's a very good English countryside simulator, with occasional murderous robots.



Gosh, I wish that game had been popular enough to fund continued development. (Last time I checked in on it, it looked like it had stalled out.) I remember following the developer on Twitter and they had SO MANY good ideas. I bought the game and found it very fun, but: - It felt like a 1.0, and really made me want a 2.0 - The difficulty ramped way too quickly. It started out as "Sir, you are being hunted.", but every time I played, after about 15 minutes, it seemed to ramp up to "SIR, YOU ARE BEING HUNTED!!!!!" - Imagine the multiplayer possibilities. Like, if there were different teams being hunted. Some players are on your team, and some are your adversaries. Like imagine PUBG in this universe, but instead of a plasma wall closing in, there are ever increasing numbers of hunter robots spawning near the edge of a dwindling circle.




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